The Zeus IDE by it's design is a highly configurable, language neutral IDE and while this allows it to be used for many different programming languages, it can also make the IDE appear overly complex and hard to configure.
In reality the configuration process is fairly straightforward and with some practice it quickly becomes second nature. To help with this learning process the tutorials below cover different aspects of how to configure the IDE.
The Zeus configuration model attaches settings based on a group of file extensions using a concept of a document type and this tutorial gives an overview of how that configuration model works.
This tutorial walks through the process of creating a document type.
Zeus is designed to make it easy to run tools from inside the IDE and have it capture the output. However, for this to work the tool need to be located in the system PATH and this tutorial describes the steps needed to manage the PATH environment variable.
This tutorial shows how the Which tool can be used to help debug PATH environment variable issues.
The Zeus IDE can be run on Linux using Wine and this tutorial shows how this is done.
The links below describe how to configure the Zeus IDE to work with many of the more popular programming languages.
This tutorial describes using the tool for C# development.
This tutorial describes setting up the MinGW C/C++ compilers.
This tutorial describes setting up the TDM-GCC C/C++ compilers.
This tutorial describes setting up the Microsoft C/C++ compilers.
This tutorial describes setting up the Acucorp COBOL compiler.
This tutorial describes setting up the GNU COBOL compiler.
This tutorial describes setting up the D compiler.
This tutorial describes setting up the Fortran MinGW compiler.
This tutorial describes setting up the Go compiler.
This tutorial describes setting up Go Build tool.
This tutorial describes setting up autocomplete for Google App Engine.
This tutorial describes setting up the Java JDK compiler.
This tutorial describes setting up a development environment for the Lua interpreter.
This tutorial describes setting up a development environment for the Python interpreter.
This tutorial describes setting up the Rust compiler.
This tutorial describes setting up autocomplete using Rust Racer.